How do I fix game resolution for mobiles

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Post » Mon Nov 17, 2014 11:22 am

hello friends. I am new to construct and making so many mistakes lol. i have started making game , already created several levels, including graphics and sounds and all, like you se in finished product. Now the problem. I didnt think about the resolution. The project resolution is 768, 480.

now if i will want the game to be released on mobiles. Will i have to redo the whole game into another resolution? or will it scale automaticaly on each phone or tablet? Dunno what to do now. :(
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Post » Mon Nov 17, 2014 1:34 pm

You will have to do it in another resolution. It Will not scale itself. Red the supporting multiple screen sizes guide, it helped me out alot! :) Good luck!
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Post » Mon Nov 17, 2014 6:31 pm

no! C2 will scale to display the game in fullscreen, just be sure that the project properties like "sampling" and "fullscreen scaling" are set correctly.
the default settings are often enough.
If you don't know whether the game will be displayed correctly on a smartphone, you can test your game with the intel XDK (https://software.intel.com/en-us/html5/tools)
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Post » Mon Nov 17, 2014 9:59 pm

thank you guys,
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Post » Tue Nov 18, 2014 4:02 pm

@yapiiiii the game doesn't scale and fit the res for mobiles automatically? :O
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