How do I fix scale issue with canvas+?

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Post » Tue Mar 01, 2016 3:00 am

Hi all,

I'm having a hard time getting my game to work on canvas+ from the latest Cocoon plugin export. (screencanvas enabled)
I managed to make it run fine on Webview+ but with a loss of few fps... (it's a tennis game).

My game shows as 1/3 of his size, centered at bottom left of the screen... :(

Any ideas :?: (I'm not much of a programmer) Anyone had the same problem :?:
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Post » Wed Mar 02, 2016 3:05 pm

Also, when I choose to not use "screencanvas" the game is scaled fine but it's blurry a little, compared to when I launch in webview+
Same result with screencanvas enabled and webgl off.
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