How do I fix the sound for Internet Explore? [fix]

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Post » Thu Jan 09, 2014 2:13 am

I uploaded a new version of my game to here: www.berkeley.edu/~kelu/Games/Alpha05/CaliforniaLumberjack.html

And for some reason the sound stopped working in IE. It still works on Firefox and Safari. And works on IE locally when running directly from Construc 2.

The older version of the alpha had working sound but it stopped working today too. On both my Windows tabloid and desktop.

http://www.ocf.berkeley.edu/~kelu/Games/AlphaOld/

Any ideas?KiratTheKop2014-01-16 23:59:42
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Post » Thu Jan 09, 2014 12:43 pm

Scirra Founder
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Post » Thu Jan 09, 2014 4:40 pm

Hi Ashley, thanks for the response (And thanks for making Construct 2! :D ).

I actually had only m4a files and just added a batch of ogg duplicates in this update. The IE sounds work now on the desktop after rebooting my computer, exporting again and uploading. But sound is intermittent on my Windows Phone and Tablet. This goes for both sfx from the Sound folder and songs from the Music folder.

EDIT: the sound on the desktop stopped working again with no changes from my side. It's happening off and on. Maybe the problem is with my server's streaming--but then safari and firefox always work. Regardless, I will test hosting it elswhere.KiratTheKop2014-01-09 19:11:01
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Post » Thu Jan 09, 2014 5:29 pm

Windows phone needs .wav files to work correctly. Check @thehens windows phone plugin tutorial to see how to handle windows phone sounds correctly.
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Post » Thu Jan 09, 2014 7:05 pm

Hi BluePhaze, thank you for the response. I am running the game in the phone's web browser. And the sound does work sometimes so I don't think it's the .wav issue.
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Post » Thu Jan 16, 2014 11:58 pm

If anyone is curious: It was a server side issue. I had to modify the .htcaccess file.
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