How do I fix the sprite size when has some rotation?

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Post » Sat Sep 03, 2016 11:24 am

For the 2D tool i'm doing you can pick a point in the sprite and drag it to resize it.

The behaviour on resizing works.... but only when the sprite not have rotation. In that moment all brokes.

I tried more expresions, some ones works but then i can't resize on negative values(using distance). So i need the resize behaviour like now on scalers but that works also with any sprite rotation but after various can't get it :S .

Here the .capx ... blem4.capx

For drag i'm using the Drag&Drop2 behaviour by Rexrainbox:

@oosyrag Can you take a look on this, please?
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