my game is a top-down game, i use tilemap for the ground and the wall.
So, i need collision for the wall, i add the "Solid" Behavior to the tilemap, and i modify the collision box of each tile (in the tileset).
The player (Archer) have a collision box, but when i walk on the wall, they have no collision. I try to add a second tilemap on other layer (the red one) and add solid behavior too, but this isnt working.
I dont understand :s
Thanks you !
Resolved, the sprite collision are disabled in the properties panel on the left ^^