How do I focus on every instance of an object?

Get help using Construct 2

Post » Wed Nov 09, 2016 3:26 am

When you influence an object through events, Construst 2 will prioritize that specific object that you changed in any actions after that.

So if I change the animation frame of a Sprite after grabbing it's UID, every other action after that will influence that specific sprite even if I want the next action to apply to each sprite.

Is there a way to tell Construct to focus on all sprites rather than one through an action? Hope I made sense.
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Post » Wed Nov 09, 2016 3:49 am

Pick All.
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