How do I force sprite to "face" direction of travel?

Get help using Construct 2

Post » Tue Feb 02, 2016 6:27 pm

Hi,

Please can someone advise how to force my sprite to face the direction of travel? i thought a simple "is mirrored" action would suffice, but now the sprite ALWAYS faces left, even when moving to the right.

Image
B
7
S
2
Posts: 110
Reputation: 927

Post » Tue Feb 02, 2016 7:01 pm

looks right to me.

another way would be set animation right and left.
if right set (default) or right if named as such or frame (0)
if left set left or frame (#)
B
29
S
13
G
10
Posts: 355
Reputation: 8,312

Post » Tue Feb 02, 2016 7:31 pm

It isn't right. There is an action that mirrors the sprite but none that revert it back to normal. Simply add a "Set Not mirrored" to the other event and it should be ok.
B
58
S
23
G
22
Posts: 890
Reputation: 16,790


Return to How do I....?

Who is online

Users browsing this forum: Aergo, AllanR, anty21ro, Ethan, Fenix18, Iftikhar555 and 11 guests