How do I Generate Hexagon

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Post » Mon Jul 21, 2014 8:32 pm

Well I have looked a bit around. What I want is to save a generated hexagon to a file and then load it, but I cant seem to find topic on that. What would be the keywords on such topic?
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Post » Mon Jul 21, 2014 9:44 pm

Simple way to do that:
select all the object one by one except the triangle object and set the behaviour to 'NoSave' then create save trigger event (clicked button for example)
> system | save game from slot "you_name_it" after you generate the objects

That's will store all the triangles object that appear on stage

To load them:
create a trigger then add:
> system | load game from slot "you_name_it"

tested guarantee :idea:
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