How do I get custom fonts to work on IOS device?

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Post » Tue Apr 21, 2015 1:48 pm

I want to use custom fonts on my IOS game. I have followed 4 tutorials i found on construct 2 tutorials page(i can´t post urls. Ugh >.<) All of them worked on web preview, but when i try the game on my IOS device, my custom font is still replaced with default fonts(not my custom ones). What do i have to do to make custom fonts work on IOS devices? Is it because i am only previewing and not exporting?
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Post » Tue Apr 21, 2015 2:01 pm

use Spritefons
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Post » Wed Apr 22, 2015 11:57 am

i have solved it using tutorials for web fonts, but they only work if the user changes to landscape view
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