Sorry I should have explained better.
Lets say you have a firework sprite, it looks like a rocket. It has an animation called explode as well. Your event sheet might look something "sort of like"
System->Every Tick
-> rockets animation = default -> rocket.y - speed * dt
-> rockets animation = explosion -> rocket.y + speed * dt
-> rocket height = top of sky -> rocket.set animation to explostion
https://www.scirra.com/manual/115/sprite