How do I get reload persistent objects?

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Post » Wed Jan 28, 2015 6:24 pm

I have enemies on the scene that are persistent, when the user uses the PAUSE command, exchange for a layout that would be the MENU. Then he returns and enemies continue the above actions. However, when they die they do not come back again ... what to do?
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Post » Wed Jan 28, 2015 6:54 pm

Is it an actual issue? When an object is destroyed (in this case when a ennemy dies), they shouldn't be supposed to come back all on their own, and especially not continue the actions they had started, right?

If you want them to reappear somewhere after they died, maybe you should just add an event that re-creates them (which would normaly also reset them).

Or is there something I didn't understand?
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