LittleStain wrote:As explained in the manual, Global variables are NOT reset, so without seeing your events we can only guess why your actions are not triggered..
Restart the current layout. Note that unlike Go to layout, this action resets all event groups to their initial activation state. Global variables keep their current value - they are not reset. To reset them use the system action Reset global variables.
I've already been saying that I know that using "Restart Layout" DOESN'T reset the values of a variable. What I'm saying is this:When Triggered
->Add 1 to "Variable"
When "Variable" = 1
-> Flash enemy on screen
Wait 1 second
My problem is that when the Layout is Restarted, "Variable" is indeed already set to 1, but when the Layout is Restarted, it acts as if "Variable" has JUST been set to 1, triggering the flashing enemy. My problem is that I don't want this to happen. I don't think you understood my problem before. I am not trying to reset any variables, all I want is for the Flash enemy event to NOT be triggered when the Layout is Restarted.