How do I Get Sine To Move In Reverse First

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Post » Fri Nov 28, 2014 8:32 am

I have platforms in my game that either move vertically or horizontally. The 1st movement of the sine behavior is always DOWN or RIGHT, how can i reverse the 1st movement?

In other words: instead of 1st moving down then up it moves up then down.

Thanks for any help.
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Post » Fri Nov 28, 2014 8:57 am

set magnitude to - 50...
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Post » Fri Nov 28, 2014 9:03 am

korbaach wrote:set magnitude to - 50...


OMG that's so easy, but yet it didn't even dawn on me.

Thanks korbaach for the help.
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Post » Fri Nov 28, 2014 12:25 pm

korbaach is our genius here. haha
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Post » Fri Nov 28, 2014 4:07 pm

Or alternatively you could set period offset to 50% of the period, so the sin cycle starts the other way around. FYI, you can also use 25% and 75% of the period the start at either peak of the curve.
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Post » Fri Nov 28, 2014 6:11 pm

Thank you for all the great info. Sometimes the options dialogue's in the editor are not written in layman's terms.
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