How do I get the angle to a position from los

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Post » Wed Nov 11, 2015 1:12 pm

man this would make things easier. los has a range to view from. but how do i call the angle value?
Angle(player.xy,object.xy) finds the angle to a position, however this does not account for player angle.

i tried adding and subtracting the player.angle, but then im stuffed with several between angle conditions.
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