How do I get the filenames of all files in project files...

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Post » Thu Jul 10, 2014 9:59 am

.... sub-folder?

Hi all,

started getting used to project files and wondering if it is somehow possible to get a list of available files (and/or sub-folders) in a subfolder I created?

I'm currently working on a map editor for a game I'm working on and have a lot of different themed textures imported to my project. This texture file is going to expand from time to time and I don't really like to hardcode it.

Does anyone have already experience with this and get nudge me into the right direction on how to get this info?

I am trying to get this info into a dictionary during runtime.
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