How do I get this perfectly?

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Post » Fri Oct 16, 2015 11:38 am

I am trying to follow "How to make a Platform game" tutorial and currently on page 2 at the adding tiles section. I do not have the Jungle Platform asset so I use Kenny's Platformer Pack (Base pack>Tiles>tiles_spritesheet) for this tutorial. However, every time I try to do like in the tutorial I get this as the result.

Image

As you can see in the picture above a bit of the tile is cut out. How can I fix this? Did I do something wrong? Is there better asset I can use for this tutorial?

Thanks in advance.

Link to the asset: opengameart(dot)org/content/platformer-art-complete-pack-often-updated
Last edited by Copy Cat Master on Fri Oct 16, 2015 12:09 pm, edited 3 times in total.
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Post » Fri Oct 16, 2015 11:46 am

If you post a link to the asset, we can test it for you.

You currently won't have enough rep to post proper links, but if you swap full stops in the url for underscores, it should work.
If your vision so exceeds your ability, then look to something closer.
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Post » Fri Oct 16, 2015 12:10 pm

zenox98 wrote:If you post a link to the asset, we can test it for you.

You currently won't have enough rep to post proper links, but if you swap full stops in the url for underscores, it should work.


Added the link at the bottom of the topic.
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Post » Fri Oct 16, 2015 12:53 pm

don't import from sprie strip(spritesheet)...

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import frames from files...
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Post » Fri Oct 16, 2015 1:00 pm

korbaach beat me to it.

The asset strip from that set doesn't have tiles of a uniform height and width, so cannot be automatically imported.

What you can do is select 'import/from files' option and multi-select all the tiles that begin with the word 'grass' (as an example). This will then automatically import all the tiles as separate frames of 70x70 pixels.
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Post » Fri Oct 16, 2015 3:07 pm

Yep, it worked. Thank you guys.
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