How do I get Water effect to scale?

Get help using Construct 2

Post » Tue Oct 06, 2015 1:12 pm

Hello;

I am using the water effect on blue sphere bubble to make it wave like water. Its fine until I scale my layer. The effect doesn't scale it now wiggles my bubble all over not just the edge a little.

I have to scale by layer (to keep my distant background distant) not the whole layout. Is there a way to get it to scale (aside from trying to tweek each Water Parameter to make it wiggle less with less speed and magnitude)? Is there something I can do in Blend Mode perhaps?

thanks for your time
yours
winkr7
B
34
S
8
G
3
Posts: 169
Reputation: 3,305

Post » Tue Oct 06, 2015 1:19 pm

Could you post an example?

My guess is it would be possible to base the water parameters based on the scale of the layer with one simple event/action..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
B
54
S
16
G
8
Posts: 6,160
Reputation: 19,775

Post » Tue Oct 06, 2015 1:51 pm

Thanks for the response Little Stain.

I can reduce X speed and Y speed with size as well as emboss with scaling to make it work. However, note that X speed for the effect is not in pixels (obviously or else it would scale). I can see why you might not want to tie an effect to pixel size.

I was just hoping there was some flag I was missing.

thanks for your time.

yours
Winkr7
B
34
S
8
G
3
Posts: 169
Reputation: 3,305


Return to How do I....?

Who is online

Users browsing this forum: mcscooter and 19 guests