How do I gradually raise effect parameter?

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Post » Sat Jan 28, 2017 9:48 am

I'd like to raise an effect's parameter gradually, but can't figure it out.

I figured the best way to do this was by doing 'Every tick' > 'Sprite.Effect +1' but can't figure out the correct expression... Anyone know?

I'd like to avoid using lerp if possible, thanks for the help in advance!
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Post » Sat Jan 28, 2017 8:07 pm

Use @rexrainbow 's Tween2Effect plugin.
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