How do I gravity illusion in the beat 'em up

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Post » Sat Jul 18, 2015 2:07 pm

Message: vubidugil is not yet permitted to post plain text URLS (300 rep required). 1 URLS removed. Why?
Is there any way to visually simulate gravity in a game model beat'em up?

I can simulate the bounce effect with the use of two objects, one with the platform behavior, it is positioned out of layout, upon a solid with its "Y" at zero. Within the layout another object with the behavior 8 directions.

Using the event the event "every tick: September position player (8direction.X, 8direction.Y + platform.Y)

using the control simulate command: jump.
when pressing a botlao the character seems to jump normally. the problem is when I try to use different heights of ground.
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Post » Sat Jul 18, 2015 2:16 pm

As I could not directly post the video link, I ask for patience to piece together the link. thanks for listening.

ht
tps
://
fbcdn-video-h-a.akamaihd.net/hvideo-ak-xft1/v/t42.1790-2/11759898_999654470074259_376447967_n.mp4?

efg=
eyJybHIiOjMwMCwicmxhIjo1MTJ9&rl=300&vabr=107&oh=6e78a25b165fdc304487fc4e98096683&oe=55AA7DB3&__gda__=
1437239919_d4cfad7839059ac74f3a0301f7721b9a
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Post » Sun Jul 19, 2015 5:29 am

mageman. bitballoon. com finally I managed to simulate the illusion of gravity, but the placement of the shadow on the ground is still bad. I'm happy with any suggestion to fix this problem!
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