How do I have a bouncing sprite's image not turn around?

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Post » Tue Oct 14, 2014 12:33 am

I have a bunch of bouncing sprites which tip towards the ground when falling, and then flip and tip towards the sky when ascending. I'm wanting the actual movement to remain exactly the same, but for the sprite image to remain upright/untipped. The sprites are bullets with higher gravity. Any ideas on what to do? :B
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Post » Tue Oct 14, 2014 1:30 am

Change "Set angle" in the bullet behavior properties to "No".
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Post » Tue Oct 14, 2014 1:46 am

@linkman2004
That fixed it right up! Thanks!!
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