How do I have multiple identical objects...

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Post » Thu Jan 22, 2015 9:18 pm

I'm looking for a solution to having each one of these orbs track it's own current size as they sine in and out... do I need to create a new object with different names so they can track.

i know about the UID but how would I trigger that to record it's own size
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Post » Fri Jan 23, 2015 2:22 am

Each orb already does keep track of its own size... Spride.Width, for example, since they are circular.
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