How do I have tornado effect?

Get help using Construct 2

Post » Wed Jul 20, 2016 9:19 pm

Hi,
I'm developing a mobile game, in that I would to have a tornado effect. There are two objects, one is a ball and the other is a tornado. When the ball collides or overlaps the tornado, the ball should rotate around the tornado to give a real feel of tornado.

The ball has physics behavior, while the tornado has animation frames that makes it look like tornado spinning.

Can anyone help me with this?

Thanks in advance.
B
24
S
7
Posts: 335
Reputation: 2,220

Post » Wed Jul 20, 2016 9:32 pm

Try a horizontal sine behavior movement with increasing magnitude and speed while applying a steady upwards acceleration as well.
Mistakes were made.
B
48
S
23
G
107
Posts: 1,576
Reputation: 60,168

Post » Thu Jul 21, 2016 8:53 pm

@oosyrag Is it possible to give me an example?
B
24
S
7
Posts: 335
Reputation: 2,220


Return to How do I....?

Who is online

Users browsing this forum: Clark Thy Lord and 1 guest