How do I Host a multiplayer game

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Post » Sat Mar 19, 2016 6:11 pm

How could I make it so that players can choose to create a game instead of joining an existing one?
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Post » Mon Mar 21, 2016 10:03 pm

https://www.scirra.com/tutorials/906/mu ... oom/page-4

Upon joining a room, you can check if you are the host or not. If not, increment the room name/number and try again.

Idea just off the top of my head, I haven't really explored the multiplayer object myself.

Edit: There is a request room list action. You can use that to make sure you aren't joining a room that exists already.
Mistakes were made.
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Post » Tue Mar 22, 2016 2:34 am

Ok thanks, I'll give it a shot :)
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