How do I how do i do enemie platforming

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Post » Sun Jan 25, 2015 4:01 pm

i followed this tut Adding Classic-style movement to your platform enemies.

and in the end all he dose is just sit there
as he gose to one end and just stops dosent go back
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Post » Sun Jan 25, 2015 6:59 pm

This can of course be implemented in a lot of different ways, just for the fun of it I've implemented an example where I show two different ways of doing this. I have a "seeker" enemy and a "patrolling" enemy. It's the instance variable "type" that decides which kind of enemy they are.
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Post » Sun Jan 25, 2015 7:25 pm

Great example, @OneMuppet !
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Post » Sun Jan 25, 2015 9:51 pm

@MultipleChoice thanks, glad you like it! :)
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Post » Sun Jan 25, 2015 9:54 pm

> @OneMuppet : do you have any games out there? to see something done? I'm sure it must be quite good...
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Post » Tue Jan 27, 2015 9:54 pm

@MultipleChoice I have a couple on AppStore and Google play. I'm still learning much but I'm pretty good at Construct 2 by now :) but I looking for people to work with preferably 2d artists, it's time consuming to do all the art and programming by myself

Tinydudes - The Stolen Candy
https://appsto.re/se/PqvPM.i

Sewer Salvation
https://appsto.re/se/gCLXR.i
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Post » Wed Jan 28, 2015 2:05 pm

> @OneMuppet : same here.. I even do the music myself :/ I mean, I like it all, but it is a lot...
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