How do I imagepoint on animation with different positions.

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Post » Sun Aug 10, 2014 6:49 pm

Hello everyone.


Im having yet some new issues. (do they ever stop?)
I have an animated character withougt an arm.
The animation is moving slightly when running. And i have tried to set the arm's position to the character's "Arm" image point. Which i have moved on each of the running frames, so that the arm will fit in the arm socket.


This does not work however. Isnt it possible to keep a sprite follow an imagepoint?
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Post » Sun Aug 10, 2014 7:22 pm

Fixed.. I had to create the name on each frame too!
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