How Do I implement 8 Direction Jumping?

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Post » Mon Jan 13, 2014 2:55 am

@Burvey
Here are the links I have found on the site and none of the help my situation :(
I want to be able to jump on platforms and such just in a 2.5 D world.
Ive been looking for an awnser for hours. The shadow sounded great until I tried it. I really need help with this.

https://www.scirra.com/tutorials/274/8-direction-behavior-with-jump

http://www.scirra.com/forum/golden-axe-plataform-jump-movement_topic71804_page1.html

http://www.scirra.com/forum/math-behind-a-sine-curve_topic52901.html

https://www.scirra.com/search.aspx?q=8+direction+movement+with+jump

http://www.scirra.com/forum/rpg-movement_topic40819.html

http://www.scirra.com/forum/depth-sorting-almost-solved_topic39141_page2.html
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Post » Mon Jan 13, 2014 3:03 am

Can't you just do what is shown here: https://www.scirra.com/tutorials/274/8-direction-behavior-with-jump and along with that add an event which moves the sprites position depending on which buttons are down?
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Post » Mon Jan 13, 2014 3:15 am

@Burvey there is no visual example besides the chart and I dont understand that at all.the demo is 404 dead link
Here is exactly the type of jumping im trying to get.

http://www.youtube.com/watch?v=Hj4xW0pC_4c
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Post » Mon Jan 13, 2014 3:32 am

I want to see this get solved aswell,after looking at what @TheNewGuy is saying and the links he provided there is no practical way to get that feature.
Im sure it isnt ment to be this hard to make your player JUMP out of all things.
I think that jump should be implemented into the main behaviour by the developers and i cant see why they wouldnt want to do so.
It would benefit isometric game makers abroad.
I myself am working on a game similar to Glitch and i would love to know this information also.
I think that higher beings are needed though.
@Kyatric
@Yann
@Ashley
@R0J0hound
@jayderyu
@mystazsea
Is it possible to implemnt this feature into the 8 Direction Behaviour?
Its almost a must for most 2.5D Games and involves a good bit of trickery from what i have seen.RookieDev2014-01-13 05:45:19
GMO FOOD = DEATH
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Post » Mon Jan 13, 2014 3:54 am

This example is EXTREMELY crude and simplified but it may get you thinking in the right direction. Arrows to move and J to jump.

http://www.dennisburch.info/8directionjump.capx
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Post » Mon Jan 13, 2014 4:03 am

I feel so dumb right now for not knowing this,And thank you @RookieDev well said and I also would luv to see the feature implemented.As of right now im going to try and look around the site for more info @Burvey thank you for your example im going to look at this right this second! I think me and you posted at the same time.I apologize about not seeing it.TheNewGuy2014-01-13 04:07:19
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Post » Mon Jan 13, 2014 4:47 am

@Burvey I want to thank you for your replies, I dont think this will work for this style platformer. It just keeps moving up and never comes down.
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Post » Mon Jan 13, 2014 4:51 am

It's only set to do that. You have to make the events to make it work how you like.
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Post » Mon Jan 13, 2014 5:31 am

@Burvey Thats why I needed help because im not good with code,this is something that has been pretty hard to do and I did not expect it to be. Thank you for everything burvey I owe ya for your help
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Post » Mon Jan 13, 2014 5:47 am

I've updated the capx a little more to get you started. You'll just need to download it again. The only way to learn is to keep playing around with it until you can make it work how you like. :)

http://www.dennisburch.info/8directionjump.capx
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