How do I implement this procedural generation in Construct 2

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Post » Fri Sep 18, 2015 2:43 am

www gamasutra com/blogs/AAdonaac/20150903/252889/Procedural_Dungeon_Generation_Algorithm.php

Is this even possible in Construct 2? If it is already here, but in pieces post the links here. I want to implement this, but I don't get the math behind it, or have the know how on where to start in Construct 2.
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