How do I import layouts from other c2 project?

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Post » Mon Sep 21, 2015 4:19 am

I just managed to do that outside Construct, but cannot guarantee if there will not be any problems (have not tested it yet) so create a backup.

2 steps:

1. In project directory there is directory "layouts". You have to copy XML file of desired layout (t is called same as layout), from project you want export from to target project.

2.You have to edit .caproj file of your project. Find "<layout-folder>" and below you will see all existing layouts. Here you have to add new line with new layout, composed same way as other layouts.
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Post » Mon Sep 21, 2015 1:23 pm

It seems to work fine for now.
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Post » Tue Jun 28, 2016 12:55 am

I'm sorry I have some trouble to understand the different way to do all these ideas or anyway, it does'nt work for me.... I tried to copy and paste folders manually in the windows explorer directly but my Main game doesn't recognize them at all. More, I don't know how import the objects (animation folder) properly.

BUT... I was thinking : how about Open our Main Project, and then, inside it, open the external project (in .capx or
in .caproj) ? I tried and all the external layouts are appearing in my main project. My main game seems to work, but I couldn't tried evrtything because I have to adjust some things.

But... does someone could confirm me this way could work too ?

Else, what is the better way to import objects at least ?

Thx for your help :)
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