How do I import wav

Get help using Construct 2

Post » Mon Dec 15, 2014 10:13 pm

I'm importing a wav sound file. It converts successfully to ogg and m4a but the wav itself isn't inserted into my project. Do I need to change something.. or do I not need the wav file itself?
B
25
S
5
G
3
Posts: 446
Reputation: 5,633

Post » Mon Dec 15, 2014 10:23 pm

farflamex wrote:I'm importing a wav sound file. It converts successfully to ogg and m4a but the wav itself isn't inserted into my project. Do I need to change something.. or do I not need the wav file itself?


The wav file is not needed for the game to work, and I think C2 is not keeping them inside anymore (before it did), do not worry, as long as you have both the ogg and the m4a, you should cover all platforms that C2 supports.
Game design is all about decomposing the core of your game so it becomes simple instructions.
B
52
S
22
G
18
Posts: 2,122
Reputation: 17,093

Post » Tue Dec 16, 2014 12:03 am

Ah thanks, I was hoping it was that. It used to add the wav during the process but now it doesn't... which is good I suppose :)
B
25
S
5
G
3
Posts: 446
Reputation: 5,633


Return to How do I....?

Who is online

Users browsing this forum: BadMario, istero, mr32D, mtnboy22 and 1 guest