I need a sprite object to move as close to the real touch drag as possible.
At the moment there seems to be s slight catch up from me dragging my finger over the screen and the object following.
When testing in a browser it appears alot faster by the mouse drag, so does this mean its a touch setting i can adjust, or a sad truth that using this tech I will not be able to get the game upto scratch to give the experience i need?
I am building using intelXDk, use cordova plugins, not game project.
Also to add, I am moving the sprite to the players finger using..
Touch-> Is touching (player obj) -> Player obj - Set X to Touch.X
Set Y to Touch.Y
Are there any other ideas or tips for getting the response to touch a little faster?
thanks for any help