How do I include XML file into EXE or obfuscate XML

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Post » Thu Feb 11, 2016 3:00 am

Hello, I have no previous experience with tool like this. I'm deciding whether it's good fit for my game project. Since my game will be based on text structured in XML file, I'm worried about being the main game value way too exposed for any capable user.

Can construct compile external resources such as XML into EXE?

Or obfuscate the external XML file? I thought about using PHP's base64 and couple more string function to obfuscate the plain text. So only the one who knows the exact sequence of used methods could read the file. But that would require having the same string function in Construct to reverse the process and load as normal XML. Is that possible with Construct?
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Post » Thu Feb 11, 2016 3:10 am

if you add the file to the project it will compile with your out put files.
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Post » Thu Feb 11, 2016 3:17 am

Carbincopy wrote:if you add the file to the project it will compile with your out put files.


So instead of reading the file during the runtime I can import the file during development process. Sounds good. Thank you for prompt help.
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Post » Thu Feb 11, 2016 3:45 am

no problem
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