How do I incress the performance

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Post » Wed Aug 05, 2015 2:30 pm

Hi , when i draw the layout with tile maps and run it , have no problems with 60 fps , but when i put my player (have one animation with 4 frames) the fps go down to 6 o 7 fps and 95% cpu usage S:!!! why happen this , what can i do??

thankz and sorry about my english
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Post » Wed Aug 05, 2015 2:34 pm

Put your events in categorized groups and check the profiler debugger which group takes up most CPU.
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Post » Wed Aug 05, 2015 3:11 pm

i have just one event "on stopped" and display one animations , in debug mode destroy the character and go up again the fps S: i not undestan why :(
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Post » Wed Aug 05, 2015 3:20 pm

the draw calls are in 97%!!!! :(
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Post » Thu Aug 06, 2015 2:27 pm

You could post your capx and maybe someone can take a look...
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Post » Tue Nov 17, 2015 4:18 pm

What about number of objects, layers, effects... If draw calls is high than it means it's got too many images to display
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