How do I integrate my iOS game with Firebase Indexing

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Post » Wed Sep 07, 2016 9:58 am

Hi!

I have a game that I build with Intel XDK. I want to integrate my Intel SDK iOS app with Firebase Indexing. I've connected my Android projects to Firebase without any problem, but on my iOS app I've get stucked.

Following instructions in Firebase guide I'm doing the following steps (https://firebase.google.com/docs/app-indexing/):

1. Support universal links. I'm following instructions from here https://software.intel.com/en-us/forums ... pic/671723 and I get errors:

    ERROR ITMS-90163: "Invalid Code Signing Entitlements. The entitlements in your app bundle signature do not match the ones that are contained in the provisioning profile. The bundle contains a key that is not included in the provisioning profile: 'aps-environment' in 'Payload/Flying Patterns.app/Flying Patterns'."
    ERROR ITMS-90179: "Invalid Code Signing. The executable 'Payload/Flying Patterns.app/Flying Patterns' must be signed with the certificate that is contained in the provisioning profile."

2. Then I have to add the App Indexing SDK. I didn't find the corresponding plugin for Cordova, how can I add the App indexing SDK?

3. "Check your implementation" - should the app be indexed right after I add the SDK and run the app first time? Or after my app will appear on the App Store?

I'll be very grateful for the help.
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Post » Wed Sep 07, 2016 10:44 am

I know that "Invalid Code Signing." error is because of resign that I do on my Mac for the app I've build with Intel XDK with another certificate. So can I add Entitlements.plist to my Intel XDK project?
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