How do I integrate SDK into my C2 games? [Please help fast]

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Post » Tue Jul 22, 2014 1:19 am

I need to get this done under 6 hours. I want to advertise my game on ad networks. Networks like Chart boost require you to integrate their SDK into your game. They strongly discourage using MoPub to achieve that. I am using CocoonJS to export and integrating MoPub only publishes the ads and does not tell the network about installs.

Many ad networks require you to integrate their SDK and hence, I think some of you may have found a way to achieve that.

I am ready to dive into code. I just need a step by step guidance.
Can you please help me?
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Post » Wed Jul 23, 2014 2:00 am

Bump. Does anyone here actually published a successful game? How can you ignore vital things like this?
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Post » Wed Jul 23, 2014 5:38 am

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Post » Wed Jul 23, 2014 9:39 am

Unless Chartboost provides a javascript SDK you will need access to native cocoonjs code to integrate Chartboost. Since they are closed source it's not possible I think.
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