How do I jump on the enemy without overlapping and destroy

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Post » Fri Mar 25, 2016 7:18 pm

Hi! I need that the player jump on the enemy without overlapping and this destroyed.
I attached a picture that explains it.
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Post » Fri Mar 25, 2016 7:53 pm

Use On collision? Or overlap at offset.

Or you can change the bounding box of the sprite to be slightly larger than the visible sprite in the image editor.
Mistakes were made.
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Post » Fri Mar 25, 2016 9:45 pm

Ok guys, this is my solution for this problem https://db.tt/G1oP17Xm.

Thx a lot!

PD: He would have to be in the list of examples.
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