How do I launch animation after animation

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Post » Sat Jul 26, 2014 3:36 pm

Hi everyone! Maybe a completely noob question, but I didn't find (so far) a way to launch animation after another animation completes, except of using "wait" action. Like, returning to "idle" after "kick". I'd appreciate any help, thank you in advance.
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Post » Sat Jul 26, 2014 4:53 pm

Sprite:On finished
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Post » Sat Jul 26, 2014 10:31 pm

Thank you very much
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