How do I let a sprite autofall

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Post » Sat Apr 08, 2017 8:56 pm

So, i want to make a game like flappy fall, but i'm a little bit new to the construct 2. Have created some games, but i don't know how to get something to autofall.

So i want to get a sprite to autofall, and autogenerate, i also want them to be added to the score when it touches a player.

If someone could help me with that, that would be awesome.
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Post » Sat Apr 08, 2017 9:33 pm

There's actually a flappy bird example in construct, you can find it when creating a new project ;).

Also, there's this: https://www.scirra.com/tutorials/857/fl ... 10-minutes
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Post » Sun Apr 09, 2017 12:46 am

More specifically, the bullet behaviour has a gravity property.

To regenerate: on Sprite exits layout, destroy Sprite and create Sprite.

On Sprite collide with player, destroy Sprite, add to score.
Mistakes were made.
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Post » Sun Apr 09, 2017 5:23 pm

<_< Oh shoot, read a bit quickly on that one, sorry! Listen to Oosyrag lol >_>
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