How do I lighten pathfinding ?

Get help using Construct 2

Post » Sun Feb 07, 2016 1:24 pm

Hi,

I use a single object for all the elements of decor, changing only the "frame animated" to differentiate them. It works perfectly.
The problem is that some among these objects should not interfere pathfinding. And I can not exclude when I use "Add Pathfinding obstacle" they are all selected. Is there a way to select them otherwise?

The problem being that the number of items is High and when the pathfinding is calculated I have a little lag moving my character.

thank you in advance and sorry for my bad english :oops:
B
9
S
3
G
2
Posts: 14
Reputation: 2,145

Post » Sun Feb 07, 2016 9:28 pm

How about this..

If pathfinging obstacles (wall)

only one real obstacle just many instances of it.

where wall is (solid) and is set (invisible)

instead of trying to create one object and trying to set each instance different.
B
29
S
14
G
10
Posts: 357
Reputation: 8,406

Post » Mon Feb 08, 2016 9:35 am

Why not create 2 objects instead for the elements of decor that affect pathfinding and for others that don't.
Professional Construct and Unity developer, experienced artist and game designer.

"The world wants you to be average, be different, seek difficulty and challenge in everything, be a winner."

Visit my store to make your game look and feel awesome.
B
46
S
15
G
10
Posts: 211
Reputation: 8,029


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 4 guests