How do I load a Terrain Map?

0 favourites
  • 3 posts
From the Asset Store
Best car suspension with spring effect and very cool terrain generation.
  • Hi,

    I am planning a quick mockup this weekend for a demo.

    I want to :

    i) createa scene (one building on plain grass)in 3DS Max,

    ii) create an animated sprite will move around depending on the user's keyboard input.

    My questions are:

    i) how do I load the scene that I have created in 3DS Max?

    ii) is any file format better than others to export the scene in?

        (e.g., .jpg, .tga; .png, )

    Thanks for your help in advance!

    Mike

  • If you're referring to a rendered scene from 3DS Max, you could load export in either JPG or PNG format then import the scene as a Sprite in Construct 2.

    As for a preferred format, I tend to go with PNGs (which are generally large in file-size but higher quality), then make adjustments later if the loading time is a bit slow.

    JPG is a compressed format and you'll lose a bit of quality with it, but you could always start with a high-quality PNG and switch to JPG later if loading times get to be an issue.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks Ugotsta.

    Sounds straightforward. Will start this weekend.

    Much appreciated.

    Mike

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)