Okay so after hours of looking around tutorials and capx files I am posting this.
I am making a platform game where you have to try and do it as fast as you can. I have 3 levels, and on my level select screen i want to have the fastest times underneath each level icon. However I just cant figure out how to do local storage.
At the moment I am setting my Highscore/fastest time to something REALLY high and then saying If timer is lower than FastestTime set Highscore to Score. I need a way of saving my Fastest time, as at the moment it only says the Previous time.