How do I "lock" my sprite?

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Post » Fri Sep 28, 2012 6:39 pm

This is my first time creating a game with this program, so I want to start with something "simple" like a space shooter.

I want the spaceship to move freely (got this) but it doesn't feel like a spaceship, because every time I press left the spaceship actually looks that way (I want it to ALWAYS look to the right so it can shoot)

Is there any way to "lock" that? Or a similar game where I can get an idea.

Thanks a lot
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Post » Fri Sep 28, 2012 8:17 pm

I assume you're using 8 Direction. One of the properties is 'Set angle' and you can change that to 'No'.
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