How do I make 2D aiming?

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Post » Sat Jul 04, 2015 11:03 pm

I'm making my first game and it is 2D and I want the character to be shooting the way that he is facing (left or right). Shooting 'right' is perfectly fine but when the character is facing left, the bullets still go right. How can I fix this?
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Post » Sat Jul 04, 2015 11:19 pm

Something like this

To do this press S on the On left mous button clicked. Then select your Character then Is Mirrored but you need the platformer behaivour

[On left mouse button clicked]
[Player Is Mirrored] (Set Bullet angle to 180)

and then

[On left mouse button clicked]
[Player Is NOT Mirrored] (Set Bullet angle to 0)
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