How do I make 360° view

Get help using Construct 2

Post » Wed Dec 31, 2014 3:02 am

hello, it is possible to make somekind of quicktimevr view with construct 2?
I would like to make a scrollahble background where we can watch in any direction with the mouse
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Post » Wed Dec 31, 2014 5:17 am

Well, since you have been toying with 3d, making a sphere and scaling it so that our point of view is inside and adding a texture seems like a good plan. The texture map would have to be very high resolution, though, not sure if that would work well on a browser.
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Post » Wed Dec 31, 2014 10:24 am

no, i mean without 3dqmaster
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Post » Wed Dec 31, 2014 11:48 am

A tiling background that scrolls based on mouse position? Could also mix in warp layers to bend the image for a more "deep" feeling.
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Post » Wed Dec 31, 2014 12:50 pm

how??
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Post » Wed Dec 31, 2014 1:30 pm

i can't find the solution for a 360° and warp behaviour :s
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Post » Wed Dec 31, 2014 2:13 pm

If you give me an example image I can probably cook something up.
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Post » Wed Dec 31, 2014 2:48 pm

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Post » Wed Dec 31, 2014 3:54 pm

This example image seems reasonably "flat" - as in, there seems little need for a google maps styled image stretching so we can just scroll around it. The rest is just math to make the mouse behave in an expected fashion.

https://dl.dropboxusercontent.com/u/1328856/Pano.capx
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Post » Wed Dec 31, 2014 4:56 pm

looks nice , how to link a sprite positioned somewhere in this scrollable backrgound?
i want to put sprites and they just need to be allways at the same position when i scroll

thanks again for your help :D
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