How do I make a 128x72 project fullscreen?

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Post » Sun Sep 03, 2017 8:10 pm

I'm currently making a 128 x 72 project, so is there any way to get it to go into fullscreen mode without blurring the project? It's super blurry because of how small it is so when I size it up, it tries to make it "better quality", is there any way of keeping it pixelated when putting it into fullscreen?
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Post » Sun Sep 03, 2017 8:35 pm

In the project properties, there is a panel labeled "Configuration Settings", change "Sampling" from linear to point, this keeps your sprites pixelated.
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Post » Sun Sep 03, 2017 8:41 pm

Yeah, that worked. Thanks.
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