How do I make a beat'em up perspective?

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Post » Wed Apr 02, 2014 8:34 pm

You know those beat'em ups like Double Dragon, Streets of Rage, Golden Axe, King of Dragons, and etc.

They have a certain perspective to them that looks kinda slanted. I want to know how to make that look in order to make a beat'em up.

Here is Ottomic's demo of a beat'em up in Construct 2. I can't pm him yet because of my reputation isn't high enough but I want to make a beat'em up perspective close to that.
--http://ottomicgames.freeiz.com/--
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Post » Wed Apr 02, 2014 8:43 pm

The movement is done via the 8-direction behaviour.

The perspective is simply, well - graphical perspective, there's no real trick, just draw your lines at angle; 35 seems a safe bet.
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Post » Wed Apr 02, 2014 9:24 pm

Thanks for the fast reply!

I tried changing every angle but can't find exactly what you are talking about.

How exactly do I draw the lines to an angle?
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Post » Fri Apr 04, 2014 2:45 pm

Sorry for taking so long to reply!

You would simply use a graphics program like Photoshop. Reading up on vanishing point graphic design techniques couldn't hurt your art assets either (Y)
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