How do I make a car drift when also using physics behaviour?

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Post » Fri Apr 22, 2016 5:35 pm

I'm trying to make a small car game but whenever I'm using both "car behaviour" and "physics" behaviours at the same time, the car never drifts. However when I'm using the car behaviour only, everything works fine. What am I missing?
Even though this is a top down game, there are a lot of collisions and object pushing, that's why I want to use physics also.
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Post » Fri Apr 22, 2016 11:38 pm

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