How do I make a changing world?

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Post » Tue Apr 05, 2016 12:14 pm

How do I make it so that the world changes aroud the player, as in once the player leaves an area then goes back it has rearranged.
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Post » Tue Apr 05, 2016 12:34 pm

You mean like a platformer where when you go back you see another environment?

So because I don't know what you want here are just a few thoughts.
If it should happen at a certain stage then I would try it with an invisible hitbox.
So when objPlayer goes back you just check with another condition if the hitbox is now gone or set a variable.

If you want it all the time - then I would try to create or set the new environment visible as soon as it is e.g. 100px outside of my window . And at the same time destroy the old one (or set invisible).

  • System > On start of layout | system > load game from slot "brain"
  • System > On load failed | system > scroll to obj_Forum
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Post » Tue Apr 05, 2016 3:05 pm

@fm4fanAT i want exactly what you mentioned I just want to know what series of events I need to make it work.
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