How do I make a Conveyor Belt

Get help using Construct 2

Post » Thu Nov 17, 2016 5:43 pm

Tried to do this, but it does not work at all well, because after two seconds it stops pushing the player and stops.

Player on collision with belt -> box apply x-force 100

Any Suggestions? :|
B
11
S
5
G
1
Posts: 410
Reputation: 2,802

Post » Thu Nov 17, 2016 6:07 pm

Use is overlapping at offset instead of on collision
B
38
S
12
G
5
Posts: 151
Reputation: 5,338

Post » Thu Nov 17, 2016 7:41 pm

Works worse :(
B
11
S
5
G
1
Posts: 410
Reputation: 2,802

Post » Thu Nov 17, 2016 7:59 pm

Is this what you're looking for?

viewtopic.php?t=66385&start=0#303275
B
38
S
12
G
5
Posts: 151
Reputation: 5,338

Post » Fri Nov 18, 2016 10:58 am

I'm looking for something simpler ... someone?
B
11
S
5
G
1
Posts: 410
Reputation: 2,802

Post » Fri Nov 18, 2016 11:39 am

I don't have Construct 2 installed on this computer but if you don't need physics behavior you could just use something like this:

Box is overlapping ConveyorBelt at offset (0,4) -> Box set x to (self.x+3)

If you want the conveyor belt to move the object to left instead of right use: set x to (self.x+(-3))
B
38
S
12
G
5
Posts: 151
Reputation: 5,338


Return to How do I....?

Who is online

Users browsing this forum: Cubeeo, Yahoo [Bot] and 16 guests