How do I make a field of view for a stealth game?

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Post » Thu Jun 23, 2016 3:13 am

Ok so, I am attempting at making a top-down stealth game and I need my enemies to have a visible line of sight so that the player knows where not to go.

The line of sight has these measurements just in case it is needed.
-Cone of View=120
-Use Collision Cells=Yes

If I need to make my own sprite, how would I do so on this site? (Yes it is a pixel styled game)

Basically how many pixels would the cone have to be tall? 300? In a cone that has angles or whatever of 120?
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