[solved]How do I make a lakitu-like enemy?

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Post » Mon Apr 23, 2018 1:17 pm

Hi, i picked up C2 a few weeks ago and decided to make a mario clone for learning purposes, i don't want it to be an exact replica of the game but i certainly want it to feel like it.

As the title says, i'm struggling with coding lakitu, I figured i'd compare mario's X to lakitu's X position and that way have lakitu follow him around. The thing is that in the real game lakitu moves around quite a bit. I thought may be adding a sine behaviour to lakitu would help, but as you might know, what i did earlier cancels any possible sine movement. is there any way to have him hover above mario AND move around at the same time?

don't worry about him spawning the little spikey dudes, that's working so far :)
Last edited by atherol on Tue Apr 24, 2018 5:41 am, edited 1 time in total.
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Post » Mon Apr 23, 2018 5:05 pm

Hey, would something like this work for you?

https://www.dropbox.com/s/7pynia3xvje43 ... .capx?dl=0
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Post » Tue Apr 24, 2018 5:39 am

Message: atherol can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
ultrafop wrote:Hey, would something like this work for you?

https://www.dropbox.com/s/7pynia3xvje43 ... .capx?dl=0


This is perfect! thanks very much <3
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